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While characters in Dereth are expected to find or purchase many of their possessions, they also have some simple gear when they arrive. In addition to clothing, food and money, they start their adventures with equipment corresponding to their skills.
Weapons: For each weapon skill he or she has, a character begins with a "practice weapon" appropriate to the characters Heritage Group. Practice weapons are slower and less damaging than their ordinary counterparts.
Yari![]() |
Shou-ono
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| Shouyumi
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| Jitte
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Knife |
Yaoji![]() |
Jo |
| Shouken |
Lockpicks: A character trained in the
Lockpicking skill begins the game with a set of crude lockpicks.
Healing Kits: A character trained in the Healing skill begins
the game with a crude healing kit.
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